Two Years of Biomancer: A Major UI Update
Today (it was actually a couple of days ago, but anyways) marks the two-year anniversary of my game's online posts and also Biomancer, and I'm happy to announce a big update.
1.0.6 Alpha is the latest release and it features a fully integrated UI API for Bioscript, our scripting language. This update allows developers to create, animate, and implement logic for game UI directly through code, significantly expanding the engine’s capabilities.
It's under closed Alpha, but you can download it by joining us in discord.
Biomancer’s UI Programming
Biomancer's UI designing was already possible, you could make the whole UI for a game already. However, it was too static, and predetermined, so we incremented our scripting language (Bioscript) to support UI features, that enables:
- Custom UI creation: Design and modify user interfaces entirely through Bioscript, giving developers full control over layout and elements.
- Animation support: Easily add smooth animations to UI components for a more dynamic player experience.
- Logic-driven UI: Define interactive behaviors directly in code, making menus, HUDs, and in-game overlays more responsive and intelligent.
Here is a tiny example of a script that makes the whole UI "opening" animation from a black background, turing into blue and then fully visible:
And here is how it looks (the GIF color restriction made it a bit different than what actually happens, oh boy...):
What's coming next?
As Biomancer continues to grow, I am committed to refining and expanding its capabilities. Future updates will focus on optimizing performance, improving rendering techniques, and expanding Bioscript’s functionality even further.
Thank you to everyone who has supported Biomancer over the past two years!
Want to try Biomancer?
You can find the binaries in our discord server!
Here is your invite!
Biomancer
3D Procedural Game Engine that allows customization and editing of any 3D object in real time and during gameplay.
Status | In development |
Category | Tool |
Author | FearCode |
Tags | 3D, Character Customization, Creative, Game engine, Procedural Generation |
Languages | English |
More posts
- Bioscripts: 0.1.5 - Alpha23 days ago
- UI Editor - 0.1.4 Alpha62 days ago
- New version released: 0.1.3.0 Alpha83 days ago
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