Biomancer
A downloadable game engine
Biomancer is an independent 3D procedural game engine I developed to support my future game projects (primarily Shine Fall), with a core focus on real-time environment modification.
Unlike traditional voxel engines (such as minecraft), where creation might be limited to blocky shapes, Biomancer enables the construction of complex, customizable 3D objects from a range of geometries—spheres, cylinders, octahedrons, torus (donut shapes), capsules, and even star shapes—allowing users to blend them into new forms.
This flexibility is not limited to creation alone; the engine also supports object destruction, making it ideal for dynamic gameplay elements like explosions and destructible environments.
Additionally, Biomancer introduces its own scripting language, Bioscript, designed to simplify and accelerate game development and testing, making it a versatile tool for procedural generation and real-time design.
Where to download?
In Shine Fall Discord Server
Right now we are in closed alpha, so if you want to test it you are free to do it by joining us in there.
Roadmap
Base Rendering | |
Skinning | |
Collisions | |
Physics | |
Camera | |
UI Base | |
Scripting | |
3D Editing | |
Texture Editing | |
Level Maker | |
Art Importer | |
Sound Base | |
3D Interaction | |
Gamepads | |
Class Maker | |
Events | |
Facial Anim. | |
Dynamic 3D | |
Alpha Release | |
Script Modules | |
Dialog System | |
Material Maker | |
Textures | |
Level Nodes | |
Localization | |
UI System | |
UI Making | |
BBoxes Editing | |
Sound System | |
More Render | |
Lists and Enums | |
Camera Editing | |
Cutscene Maker | |
Game Export | |
Game Gen | |
Script Export | |
Beta Release | |
Total Progress |
Join our Discord
Published | 1 day ago |
Status | In development |
Category | Tool |
Author | FearCode |
Tags | 3D, Character Customization, Creative, Game engine, Procedural Generation |
Average session | Days or more |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
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